Tag Archives: Kataphron

Myrmidon Destructors – Painted!

I spent the past two evenings (really only four hours at most) painting the Myrmidon Destructors!

Rather pleased with the result, my Secutors wear red robes with white cogs. I decided that to distinguish the Destructors I’d invert the colours, perhaps these ones are from a different world, Metallica maybe.
I got halfway through painting a hem of red cogs before realising how much I hate doing cogs on Myrmidon robes. they’re all folds and really annoying to get looking good. So I elected to mix things up, every myrmidon now has different styles for the cogs and iconography on their robes.
Gives them some definite character to match their different armor.

Behold!

DSCN1240 DSCN1241 DSCN1242 DSCN1243 DSCN1244

Myrmidon Destructors with Graviton Imploders

Ah Forgeworld.
I love your stuff, but you’ve really REALLY gotta get a handle on the idea of Weapon Options.
Give me the ability to buy weapons seperately or give them all to me at once. The Myrmidons are the biggest pain in the ass, the secutors come with six guns, three pairs of them. comprising three of the five or six options that kind of unit can take.

Why would you leave out the Rad cleansers? you know we’ll want a fleshbane flamer over the Maxima Bolters.
And why the heck would you be so sadistic as to give enough options for every model to have different guns? nobody does that.
Units always have the same weapon on every model by preference, with the odd special weapon thrown in for good measure.
There is no circumstance I’d want to field a unit of myrmidons with two volkite chargers, two maxim bolters and two plasma fusils.

And the same problem goes for the Myrmidon Destructors. 3 out of 5 of the available weapon options and every gun provided is different…

Oh, and you left out probably the best single weapon they could take.
Graviton Imploders. The only grav weapon in the mechanicum that actually behaves like its 40k contemporaries.
Allow me to paint my dear readers a picture.
Picture a gun, it’s big, it’s chunky and very very sciency.
Now imagine that it wounds its target using the target’s armour save.
Now notice that its AP value is 2. meaning its target doesn’t get that armour save afterwards.
Notice that it’s a Heavy weapon…on a relentless Myrmidon, so it might as well be assault.
Except it’s a Salvo weapon, Salvo 4. You can safely ignore the first value because relentless means it just fires at the best profile.
And since we’re mechanicum..The Myrmidon carrying it is BS5 and it hits on 2s.
the Myrmidon prefers to fight…everything. so if you miss, or  you fail to wound (at least against terminator equivelants) you simply reroll 1s.

Now pan your minds eye back and witness that there are three of them…

DSCN1238

It should look something like this.

DSCN1237 DSCN1233 DSCN1234 DSCN1235 DSCN1236

Yep, I bought some Myrmidon Destructors and decided that they needed to have Graviton Imploders rather than the rather boring loadouts they came with. So I pulled some spare parts off my Kataphron Destroyers. I figure the clampy claws from the Breachers will work nicely as alternatives to the industrial clamps the Myrmidons came with, rather dull parts those.
Exception to the Irradiation Engine, but I want two of those for my upcoming Macrocarid Explorator (read: Land Raider Proteus with radioactive-deathrays)
My Friday Horus Heresy battles are gonna get a bit tougher for my terminator-bringing opponents!

Warhammer World!

It’s been a pretty eventful week or two!

I and a friend travelled down to Nottingham to see Warhammer World for the first time.

I’m totally blown away by the experience, it was utterly fantastic.
We did everything but play a game while we were there, I’ve literally got the T-shirt (the burgundy Mechanicum logo one)
Brought back a bunch of “souvenirs” too.
Not started working on them yet but in the bags are:
A pack of Thallaxii with a Photon Thruster to round out my existing squads
A pack of Myrmidon Secutors to expand my existing squad
And a pack of a Solar Auxilia Veletaris Storm Section. I love the look of them and decided I really wanted a squad of them!

They’ll have to wait though, because I’m working my way through a pack of Vorax Battle Automata and Kataphron Destroyers.

I have one of each done!
DSCN1160 DSCN1161 DSCN1162 DSCN1163 DSCN1164 DSCN1165 DSCN1166 DSCN1167

Amazingly, I was able to paint the Kataphron in only 25 minutes! This bodes well for getting a whole unit of them together for my Cult Mechanicus forces…

I was also able to get around to painting my Hellbrute conversion shown in my last post.
Thoroughly pleased with the results

DSCN1168 DSCN1169 DSCN1170 DSCN1171

With all the stuff on my plate, you’d think that’d be enough, but after seeing the Warlords that they have at Warhammer World, I’ve also ordered the Head of one to start me off. it should be here Today! (omg, totally forgot it was coming in all the chaos. now I’m gonna have to reorganise my plans for the weekend again :P)
I’m expecting to get the keys to my new flat in the next week or two as well as the Manchester public transport being heavily disrupted for a few months. so my hobby may be likewise disrupted. I do my best work in the store where there’s fewer distractions…

Ah well. it should all work out.
But in any case, after I’m settled into my new place, I intend to order the rest of the Warlord, I’m hoping the specific weapons I want to fit it with will have been released by the time I’m ready for them, I’m planning on the Apocalypse Missiles (confirmed as the next release for it), a volcano cannon, and the Saturnine Claw. (A hellstorm template attack with a powerful melee that re-rolls armour penetration too! picture a blowtorch for a fist, the size of a tank.)