Tag Archives: Dunecrawler

Icarus Dunecrawler + first of the Electro Priests

After returning from a family reunion, I’ve taken the time to spray up and paint my next Onager Dunecrawler. I had finished its assembly on thursday, sprayed it today and painted it this afternoon!

I’m missing a few details, unit markings and lights for the most part. and a few bits could do with cleaning up. but I’m happy with today’s progress!

Also on Thursday, I painted one of my Electro-Priests. I believe these are the Corpuscarii type, they shoot lighting from their hands and probably make horribly bad puns every time.

Photos To follow!

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I’m also really happy with a tiny little bit of conversion, I drilled out the hatch’s hinge, pinned it and it now opens and closes. I can then put the pintle gunner in if I want to field it that way.

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Another week of Painting

So it’s been a pretty busy week.

The last of the Cult Mechanicus releases came out this weekend and I spent a good deal of time making and painting stuff.
To-wit, I finished my Kastellan robots and their Data-smith, I finally(!) got around to finishing the Onager Dunecrawler. somehow after all that conversion with the Dark Admech stuff I didn’t actually finish painting either of the two I bought for my army…still got the other one to finish assembling but this one’s done

And since we had the fantastic release of the plastic Tech-Priest Dominus kit, I had to do that this weekend 🙂

I’m quite happy with how everything’s turning out.

I’ve acquired the special editions to both Skitarii and Cult Mechanicus codices, serial numbers 32 and 10 respectively 🙂

Painting-wise, I’ve shifted the colours for my Admech. anything new I do will be in blue rather than the red I’ve historically been using. my Tech Guard and 30k admech are in red, the skitarii and cult mechanicum will be mostly blues.
I’ll continue to tie in with red parts here and there, but I want to differentiate my army from the other admech forces out there. with the admech going mainstream (as opposed to the preserve of conversions and theme armies) there’s a lot of people making them now and just being red with white cogs won’t be unusual anymore…
I have my conceits, I like to be different. There are no blue Admech forces in either of the codexes.

Photospam!

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On other news.

Horus Heresy 5: Tempest arrived, I took a good look at the rules for the Warlord
Oh boy XD

For slightly under 3000 points, you get a warmachine that has 30 hullpoints and 6 void shields.

New Titan rules say that the reaver and warlord (and presumably Imperator) can only be hit in melee on a 6 unless you’re a superheavy walker or a gargantuan creature..in which case you hit on a 5.
This represents the fact that there are very few fragile systems at ankle-level and nearly everything there is entirely made out of armor.

No more terminators with thunder-hammers walking up and beating in the titan’s ankles.

The warlord itself is AV15 on front and sides, 14 on the back.
making it utterly immune to anything short of a lascannon unless you flank it, in which case you need a melta gun to do anything.
And if you flank it, you still have to face its tertiary weapon systems. comprising a pair of twin-linked lascannon emplacements at the back, and twin linked mauler bolt-cannons at the front.
Because the giant guns on the arms and carapace are worthless against close-in targets.

Interestingly, the carapace weapons come in pairs. you can’t field it with mixed carapace armaments. no giving it a vortex missile and a laser blaster, it’s two missiles or two laser blasters.

There’s actually a pretty huge array of possible weapons, I’m hoping they don’t leave the options fallow on the store for too long since I have specific ideas about what I want to do with it!
Fortunately, my reaver has sold me entirely on the idea of two apocalypse missile launchers, which I know for certain will be among the weapons on release.

I think I might have to buy the apocalypse templates…

And to show off my current project…

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Another Dark-mech Dunecrawler!

Since the first one was such a roaring success, I decided to build it a brother!

Nothing much to say on construction, it’s pretty nigh identically built.
I had to buy a bunch more stuff to do it, but I’m not the slightest bit regretting the decision 😛
Bonus points: I get a new Deathstrike to pair with the first one!

I’ll figure out what to do with two helldrakes worth of wing and head parts later.
Maybe some terrain pieces…

Pictures!

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the new one is the one on the left with the silvery base rim.

As far as painting went: I didn’t quite manage to keep the smoothness on the plates. I think that was my primary mistake, the result looks like it has too much paint on it.
I added too much typhus corrosion to the model and it gave it a grainy effect all over.
Should of just done it on the exposed workings and left the plates alone.
Ah well, live and learn, maybe if I make another I’ll remember this 😛

I’m thinking I need a warpsmith to go with these guys 🙂

Dark Mechanicum

With the release of so many new constructs, my poor mind has been dreadfully strained. so much work, so many new constructs and warriors to craft and prepare for war…

It was inevitable I’d crack really.
It was the Onager Dunecrawler’s legs that finally broke me of the chains of Mars
Dem Legs. They go all the way up.

And so, I worked long through the witching hour and created my first Daemon Engine.

Behold! The First of many warp-fueled monstrosities I shall craft in the name of the dark gods!

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on the tabletop, it counts broadly as an Onager Dunecrawler with neutron laser and the servo-arm upgrade. depending on the opposition, WYSIWYG may apply and it actually gets to use the twin linked heavy bolter too 😛

I was delighted to discover that the gun assembly to the Particle Cannon/ Heat Ray of a necron triarch stalker actually fits -perfectly- to the neutron laser. there’s no chopping there, the tab literally fits in the hole correctly. tight enough it didn’t actually need glue to hold it in place…
So that’s going to be used again for future projects 😛