After two evenings of work, I’ve finished rewriting my Mechanicus ruleset for Necromunda!
I realised that when I first wrote it I formatted it more in the vein of 40k than Necromunda, writing specific profiles for unit-types rather than generic Leader, Champion, Juve and Gangers as is normal.
So this rewrite fixes that and ties in a lot of newer stuff like the Bionics rules, Brutes and Pets, Field Armour and so on.
Most of all, I’ve formatted the actual rules to match how they appear in the Gangs of the Underhive rulebook. It was always meant to be a serious attempt at a plugin for Necromunda, not just shoehorning in my beloved mechanicus.
Grab the PDF here!
Necromunda Mechanicus V2.0a